![]() Attacker AI will now try to rebase aircraft closer to the front line The AI now understands how to use mount-move-unmount action The AI will now put more emphasis on escorting its bombers with fighters Improved value calculation when deciding if a combat is favorable or not Order in which the AI moves its units has been improved Added FPS display to Options (bottom-right corner) so that it's easier to see what effect various settings have Added a new setting to control number of trees (Options -> Video -> Forest Quality) Fixed "script not found" error when running custom campaigns from Documents/My Games/Panzer Corps 2/Campaigns Fixed the problem in Persia map where soviet aircraft crashed to the ground even though there are other soviet airfields available Fixed unit trait icons being mirrored in the right UI panel Fixed autosave filtering in localized versions (will only work with new autosaves) Fixed entrenchment sometimes going over maximum Fixed units in reserve triggering "below maximum strength" warning when ending the Deployment Phase Fixed display of captured strength in on-screen notification Fixed "Reduced Slots" and "Zero Slots" heroes incorrectly changing slots of units in Reserve Fixed high ground status getting lost after split Fixed transport options for captured towed guns ![]() Fixed destroyers not attacking coastal hexes Fixed "Low Altitude Attack" trait in Anti-air vs. Fixed bug with units losing medal effects when going to the next mission in the campaign Fixed the problem with start of turn autosaves not writing for some players Minsk map now allows simultaneous movement Fixed password protection not working for random maps Fixed several issues causing the players to go out of sync in online MP Fixed crashes which occurred when loading existing games (some old games can still have problems, but new games started with 1.0.8 should not have them) In Options->Video "Save" button is only required to change window mode and resolution. Combat log viewer (opened with L hotkey) will now include logs for all predictions visible on the screen when it's invoked River hexes now show "Vulnerable Position" and "Blocks Supply" icons in terrain panel Stats panel now shows actual move points instead of max It can be used to further reduce GPU load on weaker hardware, or (at a higher setting) used as an alternative to tessellation, which might be faster on some machines. Added new setting to Options->Video: "Landscape Geometry". Now, even with Tessellation off the game (in particular, rivers) should look decent. Improved Landscape Tessellation implementation. Fixed some maps where embarked transports could not leave the port Fixed scrolling in Event Log (History section of Unit Details) Fixed replacements of deployed units during Deployment Phase (no longer limited by 50% of unit's max strength) Fixed the problem with "Slow Modernization" player trait where transport upgrade and overstrength was impossible after 3 unit upgrades Fixed the problem with "Retrograde" player trait where available units disappeared earlier than they should Fixed wrong strength when giving overstrength to prototype units Fixed "Anti-tank Veteran" and "Anti-infantry Veteran" awards for aircraft Fixed weather forecast icon after loading a save Fixed spotting bug when a unit retreated Fixed aircraft spotting in cloudy weather Fixed incorrect calculation of negative suppression between combat phases Fixed bug where attacking unit did not lose attack action if it did not have a chance to shoot in the combat it initiated Fixed ambushed units attacking the ambusher even if they normally cannot attack such unit Fixed aircraft getting initiative bonus when attacking from close terrain hex Fixed attacks sometimes "unsuppressing" units without dealing damage Fixed autosaves and ironman saves which could be created with wrong state (inactive "End Turn" button etc.) Fixed crash when starting a new random map Fixed crash when repeatedly pressing Esc in briefings Fixed crashes when working with "Lost Units" list The game will now display localized hex names over the map and in the UI (will not work with old saves) Updated Chinese and Russian localizations Added French, Polish and Portuguese localizations
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